Creating a Store

This manual is a part of the First Steps manual. It describes how you can create a new store.

Creating a Layer Version

This manual is a part of the First Steps manual. You need to set up a layer version first to be able to insert fixture into the floor plan.

Uploading a Technical Plan

This manual is a part of the First Steps manual. Uploading a technical plan facilitates later drawing of the floor plan.

Inserting and Setting Fixtures

This manual is a part of the First Steps manual. To be able to create a planogram you need to define the measurements of the fixture, number of shelves and other important attributes.

Inserting a Component into a Floor Plan

It is possible to insert various types of components into the Store Editor, such as fixtures, cash desks, walls or texts. This manual describes how to insert individual components into the store floor plan.

Floor Plan Layout Changes

Components may be moved, copied or rotated in the floor plan. This manual provides an overview of the actions used to manipulate components in the Store Editor.

Fixture Editing

In the floor plan, you can set different dimensions, numbers of shelves, blockers, hanging system and more. Therefore, you can set exactly the look which will match with the fixture in the store.

Selection Tool

In the Store Editor, you often need to select one or more objects in floor plan. This manual shows the tool that allows you to select objects, and describes the different selection options.

Category Variants

Category variants help to distinguish the fixture with the same category within one store and create a different planogram for each of them. At the same time, it may happen that you have equipment in another store whose planograms should be the same as those in the first store. Then you will set the same category variant for this equipment such as the ones within the first store and it is not necessary to re-create the planograms.

Category Variants Use Cases

You can specify which shelves will share the same planogram template using category variants. Which category variant labels you choose depends on your corporate strategy. There are 3 basic options described in this manual.

Ordered Selection in Store Editor

The Ordered Selection tool in the Store Editor helps you make bulk edits for fixtures. Using a simply drawn arrow above the fixture, you can set certain attributes for the fixture below the arrow.


In some situations, it is useful to work with multiple fixture segments at once. If you set up a section in Quant, you can then view it in the Project Editor preview of several fixtures at once and create planograms for them.

Hanging System

In Quant you can create planograms for a hanging system in which products are suspended on a hook wall or on slats.

Automatic Shelf Heights

Automatic shelf heights are used when the shelves are not fixed and can be moved according to the height of the products. Quant can generate shelves automatically based on the set criteria and adjust them to the height of the products.

Fixture Types

In Quant, you can define different types of fixtures which often repeat in stores so that they can be inserted into different floor plans. For example, you can define the appearance for a pallet, a shelf behind the cash register, a rack with 5 shelves, a rack with 6 shelves, a refrigerator or a freezer. In this way, you transfer the "fixture catalog" that you have available to Quant in order to use it when planning floor plans of a store.

Component Blocks

In the Store Editor, you can save existing fixture or fixture blocks to various libraries in the Component Blocks tab. This allows you to reuse saved blocks and easily insert them into different floor plans.

Sales Data Settings in the Store Editor

The space of the store should be optimized based on sales realized by the store to maximize the value of selling space. The key to success is to assign an adequate amount of space corresponding to sales to individual categories. To be able to proceed to the space optimization in Quant, first sales data for every store must be set correctly. This manual will help you to do this.

Space & Sales

The Space & Sales Analysis is an excellent tool to detect whether the floor plan of a store is correctly planned in terms of the space assigned to the categories in the form of equipment. With this tool, you can optimize the space of a store according to sales. The space assigned to the given category is compared with the sales of the given category in this store.

Sales Potential

The Sales Potential Analysis helps to create the best possible floor plan that could significantly increase sales by properly allocating space between categories. It also allows you to determine the potential increase in sales that can be achieved by increasing the space by a certain value.

Calculation of Area and Circumference of Objects

In the Store Editor, you can calculate the area or circumference of drawn objects (e.g. rectangles). This feature can be useful when you need to determine the size of a certain part of a floor plan.

Keyboard Shorcuts in the Store Editor

In this manual an overview of shortcuts used in the Store Editor is provided. Using these short- cuts considerably expedites work in Quant.

Creating Custom Store Properties

We have many pre-defined store properties in Quant that may not be sufficient for your needs. If you don't find all required properties in the Store tab, you can easily create your own properties.

Store Groups

In Quant, stores are classified into logical groups for easier orientation and work with them. For example, you can create a group of all stores that are located in one region. Then you can assign the group to the manager who should manage the stores in the region.

Fixture Tags

Tags set on products and fixtures are used as a tool to restrict placing a specific product in specific fixtures in optimized planograms.